Fictitious animals on 16th and early 17th century maps hint at how people’s perception of the ocean has changed over time
I’ve been investigating new ways to develop my world-building for my novel-in-progress Ragnarok Dreaming, inspired by Norse mythology. I am a highly visual person and my imagination (and writing) has become increasingly taxed by trying to remember my mental images and plans for complex landscapes, cities and worlds in my latest work-in-progress. I was keen to try new ways to visualise my scenes and my characters. I have been writing my draft for Ragnarok Dreaming using Scrivener which is a wonderful software for organising and planning large and small writing endeavours but I wanted something more to visualize world-building.
Enter World Anvil, designed with game builders and role players in mind, it is fantastic for writers and artists alike, including specific features and packages just for creative writers. Then there is FlowScape for map-making and up-close and personal, scene investigation. A wonderful virtual 3D designer for everything from large world maps to smaller regional sections.
I hope you are as excited as I am to see the final outcome of this combined venture using FlowScape and World Anvil to bring the world-building for my novel-in-progress Ragnarok Dreaming to life!
Here’s a quick look at the virtual reality ‘map in progress’ for Midgard.